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Stylized Assets-Models and Textures

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Both textures and models were done by me.
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Stylized Art Assets-Textures Only

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Textures by Aberleigh Rice Models by Brady Thomas
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Gas Station -UE4

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All models and textures within the ‘concrete/asphalt’ are mine. The desert in the distance is an UE store asset, as it was not the focus of the piece. Rendered in Unreal Engine 4.
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Ball & Chain

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Ball & Chain is a 3D Stealth Platformer for PC. My role: Art Director, Art Lead, Concept Artist, Environmental Texture Artist, Cinematic Creator. I created the logo and the UI design for the game. I also created storyboards for the trailer and edited the trailer.   Rendered in Unreal Engine 4.
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