Gas Station -UE4
All models and textures within the ‘concrete/asphalt’ are mine. The desert in the distance is an UE store asset, as it was not the focus of the piece. Rendered in Unreal Engine 4.
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Ball & Chain
Ball & Chain is a 3D Stealth Platformer for PC. My role: Art Director, Art Lead, Concept Artist, Environmental Texture Artist, Cinematic Creator. I created the logo and the UI design for the game. I also created storyboards for the trailer and edited the trailer. Rendered in Unreal Engine 4.
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